Bloody Mohawk - The French and Indian War

In The Works Bloody Mohawk - The French and Indian War

Savages may indeed be a formidable enemy;
but upon the king's regular and disciplined troops,
Sir, it is impossible they should make an impression." – English Commander


Bloody Mohawk, designed by Bill Molyneaux, is a simulation of the French Indian War, also known as The Seven Years’ War. The English and the French had battled for ownership of North America for years, both the French and the British wanted control of two rivers, the Allegheny River and the Monongahela that provided much-needed trade routes.

Bloody Mohawk is a fast playing, introductory level wargame covering one of the engagements of the war and major what-if variants. They are each designed to be played in about an hour while maintaining the flavor of the events. Each of the scenarios in Bloody Mohawk uses the series rules with modifications and additions for each specific battle. While this means that players can quickly jump between battles. 



Bloody Mohawk Includes:
 

Print and Play Edition:


Ten 8.5” x 11.0” Maps

 

One Sheet of Counters


One Game Manual


One 8.5" x 11.0" Player Aid Cards



Print On Demand


Ten 8.5” x 11.0” Maps

 

One Counter Sheet Stickers and Chipboard


One Game Manual


One 8.5" x 11.0" Player Aid Card


Complexity: 4 out of 10

Solitaire: 10 out of 10

Ages: 12+

Players: 1-2

Time: 30-60 Minutes

LNLP: http://forums.lnlpublishing.com/resources


  

Executive Producer: David Heath
 

Associate Producer: Maurice Fitzgerald

Game Design: Bill Molyneaux

 

Game Development: Maurice Fitzgerald

Cover Design: Blackwell Hird

Map and Counter Art: Jose Ramon Faura
 

Manual Author: Maurice Fitzgerald
 

Manual Editing: Blackwell Hird

 

Manual Design and Layout: Blackwell Hird
 

Administration: Ava Marie Heath

 

Customer Support: Zac Vialpando
 

Logistic Manager: Darren White
 

Special Thanks & Support: Yvonne Heath, Daniel Heath, Barry Kendall, Phil Lucero, Dr. Terry Mays, Kindra White
 

Dedication: We would like to dedicate this game to Ernie Scalise.


Why We Do What We Do: We love designing, developing and, most of all, playing games. We thank God for blessing us so we can follow our passions and our family and friends for their support.

 

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