Days of Villainy
Three Color Geomorphic 11.0" x 17.0" Maps.
One Counter Sheet with over 100+ counters.
One Color Game Module rules, with 4 Scenarios.
Complexity: 5 out of 10
Solitaire: 7 out of 10
Time: 2-4 Hrs.
Scale: Units: Squads, Crews and Tanks
Requirements: Any Lock 'n Load core game can be used to play this expansion game.
Please Note: Components can change at any time without notice during the pre-order period.
Executive Producer: David Heath
Associate Producer: Jeff Lewis
Lead System Developer: Jeff Lewis
Game Developers: Jeff Lewis
Scenario Designer: Jean-Philippe Barcus
Box Design & Art: Blackwell Hird, David Julien
Map Art: Paul Kime, Guillaume Ries
Player-Aid Cards: Blackwell Hird
Counter Art: David Julien
Manual Author: Jeff Lewis
Manual Editing: Jeff Lewis
Graphic Design and Layout: Blackwell Hird
Administration: Ava Marie Heath
Customer Support: Jason Church
Shipping Support: Darren White
Playtesters & Special Thanks: Shauna Church, Nicholas Heath, Shane Heath, David Julien, Jeff Lewis, Phil Lucero, Zac Vialpando, Kindra White and Patrick White
Why We Do What We Do: We love designing, developing and, most of all, playing games. We thank God for blessing us so we can follow our passions, and our family, friends and our fans for their support.
Board Game Geek - Lock ’n Load Publishing: https://boardgamegeek.com/boardgamepublisher/6025/lock-n-load-publishing-llc
Board Game Geek - Days of Villainy: https://boardgamegeek.com/boardgame/184564/lock-n-load-tactical-days-villainy
The Hunt for Gaddafi is On
In March of 2011, Libyans in opposition to Colonel Muammar Gaddafi and his government took up arms. For eight months, the opposition, fighting under an interim governing body, the National Transitional Council (NTC), fought Colonel Gaddafi’s Loyalist forces all across the country. In October, during a fierce battle in the coastal city of Sirte, Gaddafi was captured and killed.
Days of Villainy is an expansion that can be played with ANY core/base games of the Lock 'n Load Tactical series. Days of Villainy depicts four of the fierce battles that occurred during the Libyan Civil War, including Colonel Gaddafi’s final epic confrontation. Both sides are loaded for bear, armed with RPG-7s and FN MAG and PKM machine guns. The Loyalists have the armored support of BTR-60s and T-55s, but the NTC rebels have plenty of well-armed Technicals to drive into battle, as well as KPV heavy machine guns and the aid of seasoned fighters from the Katiba Tiger and Al-Saiqa commando brigades.
- Hold or Die: An armored column of Loyalist forces attempted to retake the vital oil hub of Marsa al-Brega, on the road to Benghazi. A tough fight was ahead of them, and the sun was setting.
- On the Road to Sirte: A convoy of NTC rebels and Al-Saiqa commandos tasked with delivering ammunition to Harawa was ambushed by a small force of Loyalists. Despite the initial blasts of roadside mines, the remnants of the convoy had to push through.
- Assault on Bab Al-Aziziya: In late August, NTC rebels entered Tripoli. Many neighborhoods were easily taken, but the Bab Al Aziziya compound, symbol of Gaddafi’s contemptible regime, was still intact. The compound had become a fortress that had to be taken.
- , an American Predator drone identified a Loyalist convoy leaving the city of On October 20th, 2011Game Over: pro-Gaddafi stronghold of Sirte. The drone and French aircraft in the area attacked the convoy, and NTC rebels in the sector closed in on the commotion. Little did they know that Gaddafi was a passenger in the convoy. The stage was set for a vicious, climatic battle.
Requirements: Any Core/Based game is required to play this game.