When the Lion Roars - World at War 85
When the Iron Roars Includes:
Two Double Sided Seasonal Maps.
Three Counter Sheets with Over 350+ Counters.
One Color Module Booklet
One Core Game System v2.0 Manual
Two Unit Cost Sheets 11” x 17.”
Three Player-Aid Cards 8.5” x 11.”
Eight D6 Dice
Complexity: 5 out of 10
Solitaire: 7 out of 10
Time: 1-2 Hours.
Requirements: This is a complete game and nothing else is required to play.
Executive Producer: David Heath
Associate Producer: Blackwell Hird
Lead Game Design & Development: Keith Tracton, Matt Lohse
Design Your Own Scenario System: Sean Druelinger, Neal Schlaffer
Graphic Design & Layout: Blackwell Hird, Ethan Wilson
Box Art & Design: Blackwell Hird
Manual Editor: Jeff Lewis
Counter Art: Marc von Martial
Map Art: Marc von Martial
Administration: Ava Marie Heath
Customer Support: Jason Church
Logistic Manager: Darren White
Scenario Designers: Keith Tracton, Matt Lohse
Playtesters: Sean Druelinger, Ralph Ferrari, Jeff Lewis, David Heath, Shane Heath
Special Thanks & Support: Mark Apodaca, Ren Bitzer, Russell Brown, Shauna Church, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Roger Lewis, Matt Lohse, Phil Lucero, Jeff Newell, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Yvonne Heath, Phil Lucero, Mark Mitchell, Steve Overton, Mike Panikowski, Tyler Roush, Kevin Sharp, Noah Stoltz, Vance Strickland, Keith Tracton, Brittany Ward, Kindra White.
Why We Do What We Do: We love designing, developing and, most of all, playing games. We thank God for blessing us so we can follow our passions, and our families, friends and, of course, our customers.
Consimworld Nations At War: http://talk.consimworld.com/WebX?8@@.1dd42fff
Board Game Geek - LnLP: https://boardgamegeek.com/boardgamepublisher/6025/lock-n-load-publishing-llc
Board Game Geek - When the Iron Roars: https://boardgamegeek.com/boardgame/209877/world-war-85-storming-gap
WHEN THE LION ROARS is the SEVENTH volume in The WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. The series is set in 1985, in an alternate history of World War III. With the Warsaw Pact armies driving deep into Western Europe, and as China simultaneously decides to take advantage of the global distraction to settle some old territorial scores, the Middle East erupts as well. Israel launches a pre-emptive strike to deflate yet another attempt by the Syrians to re-conquer the Golan Heights. But the Syrians have rebuilt their army in the three years since they were defeated in Lebanon by these same Israelis. And the Syrian High Command has anticipated such a move by the Israelis. They have developed a counter-strategy with a simple goal: drive the Israeli Army into the Mediterranean Sea.
The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. Initiative, formation activation, random turn length, close air support and air cover are all smoothly integrated.
It’s all here:
· Basic, Advanced and, for each Volume, Optional Rules.
· Units include:
o ISRAELI Merkava-2 Main Battle Tank
o ISRAELI F-4E Close Air Support Aircraft
o SYRIAN T-72 Main Battle Tank
o SYRIAN MIG-23 Air Cover Aircraft
o SOVIET AIR ASSAULT Infantry
o SOVIET MI-24E Attack Helicopter
o US MARINE CORPS M-60 Main Battle Tank
o US NAVY F-14 Close Air Support Aircraft
o …and many more.