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NaW Desert Heat Battlepack 1 DLC

NaW Desert Heat Battlepack 1 DLC
NaW Desert Heat Battlepack 1 DLC
New -33 %
NaW Desert Heat Battlepack 1 DLC
NaW Desert Heat Battlepack 1 DLC

NaW Desert Heat Battlepack 1 DLC

Desert Heat Battlepack 1 DLC for MAC, Windows OS

Desert Heat Battlepack 1 brings all the heat, sand, grit, and fluid action of the North African Campaign. All of the tanks, armored vehicles, anti-tank guns, mortars, infantry, air support, and artillery will be at the tip of your fingers. Desert Heat Battlepack 1 includes 12 scenarios and brings the Italians, Germans, and Vichy French to fight against the British, their Commonwealth Allies from Australia, New Zealand, and South Africa, the Americans, and the Free French.

The names of many of these battles are well known, but Desert Heat Battlepack 1 gives you the chance to get down to the details. Mechili, Tobruk, Gazala, Sidi Rezegh, El Alamein, Germans Kasserine Pass, Medjez-el-Bab, Faid, El Guettar, and more. New to the system are obstacles such as Wire and Anti-Tank Ditches. And what would desert combat be without that ever-unpredictable variable: Dust. It’s Panzer IIs, IIIs, and IVs against M3 Lees and M5 Stuarts. It’s M13/40s and L3s against Crusaders, Valentines, and M3 Grants. It’s Armored Infantry in desperate close assaults. It’s ATGs, air support, and mines.


Product Profile
Stats Complexity: 5 out of 10
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 2-4 Hours
Speciality Links Bootcamp Training Videos:
Tabletop Simulator Modules:
Vassal Module:
Tabletopia Module:
Requirements Requirements: This is a complete game and nothing else is required to play.
Credits Executive Producer: David Heath
Programmers and Development: Philip Devine, Daniel Karsai
Lead Game Design & Development: Sean Druelinger
Design Your Own Scenario System: Sean Druelinger, Neal Schlaffer
Graphic Design & Layout: Blackwell Hird
Box Art & Design: Blackwell Hird
Manual Editor: Jeff Lewis
Counter Art: Marc von Martial
Map Art: Marc von Martial
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White
Scenario Designers: Sean Druelinger
Playtesters: Sean Druelinger, Ralph Ferrari, Jeff Lewis

Special Thanks & Support: Mark Apodaca, Ren Bitzer, Russell Brown, Shauna Church, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Roger Lewis, Matt Lohse, Phil Lucero, Jeff Newell, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Yvonne Heath, Phil Lucero, Mark Mitchell, Steve Overton, Mike Panikowski, Tyler Roush, Kevin Sharp, Noah Stoltz, Vance Strickland, Keith Tracton, Brittany Ward, Kindra White.

Why We Do What We Do: We love designing, developing, and most of all, playing games. We thank God for blessing us so we can follow our passions, and our families, friends, and, of course, our customers.
System Requirements White Star Rising Battlepack 1

OS: Windows 7, Windows 8, Windows 10
Processor: 1.5 GHz Processor or Equivalent (Running the game in higher resolution requires more processing power.) Memory: 4 GB RAM
Graphics: 256MB video memory
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 3072 MB available space
Sound Card: DirectX compatible sound card
Additional Notes: Minimum screen resolution: 1024x768

OS: Mac OS X 10.7+
Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac or Mac Pro on after 2010
Memory: 2 GB RAM
Graphics: 4
Network: Broadband Internet connection
Storage: 3072 MB available space
Sound Card: Internal

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