- Stock: Out Of Stock
- Model: LLP312339
- Weight: 1.75lb
- Dimensions: 1.00in x 8.50in x 11.00in
- SKU: LLP312339
- UPC: 639302312339
LnLT Core Rules v5.1 Spiral Book
Expanded LnLT Core Rules v5.1
AVAILABLE IN – Printed Spiral-Bound Book, via Our Online Library and PDF
Lock ‘n Load Tactical system has for over 20 years and has entertained gamers with its ease of gameplay while giving players attention to battlefield conditions and squad tactics from the 1930s to the present. The LnLT system has set a new standard in Squad-level gaming with scenario-based gameplay. Its innovative gameplay mechanics, unparalleled artwork, historical scope, and accessibility have entertained veteran and new gamers alike.
Lock ‘n Load Tactical is a fast and furious squad-level tactical game using a quick impulse system and great immersive graphics gives you a true feeling of being there. In LnLT you get squads, weapon teams, armored vehicles, fixed-wing aircraft, and, in the modern-era games, helicopters, and Jets. As a Tactical Squad system, special skills and leadership are all part of the base game. Single men such as Leaders, Snipers, Medics, Nurses, Advisors, Chaplains, and, of course, Heroes. Your troops' leadership and special unit skills can affect your battles by inspiring your men; leading them to feats of heroic bravery and more. Random events triggered during play causing events like ambushes, squads panic, and special support to name a few. Battles so intense that stories can be written about them. It's all here in Lock 'n Load Tactical.
The LnLT version 5.1 (v5.1) rules combine the soundness of its design with its ease of play. This version benefits from all the fine-tuning accumulated over the past 20 years. Our goal is to present the rules in a straightforward manner without disrupting their existing structure and foundation. For clarity, some rules sections have been modified not with content but with a new structure, e.g., additional subsections, more bullet points, or more images and examples—and even in-depth examples. Additional cross-referencing of rules expanded unit-image diagrams, large font size for easy reading and a detailed Index and Glossary have also been updated.
Other new additions to the LnLT v5.1 rules are numbered examples within each rules section and throughout the manual, to make referencing certain sections and subsections easier. The LnLT rules manual has received high ratings and praise for getting players into the game and out of the rules.
Changes to the rules can be easily spotted as they have been highlighted in blue text. We encourage new players to read the two gameplay narratives (for infantry and vehicles/ordnance) found at the back of the book before reading the rules, to familiarize yourself with how a scenario plays in an intuitive and observational manner. The LnLT v5.1 rules can be used with any previously published module, including the LnLT Solo system. The Core Rules have seven additional sections adding an additional 110 pages. The additional sections are listed below.
Additional Manual Sections Found in the Core Rules:
- Infantry Gameplay Narrative
- Vehicle & Ordnance Gameplay Narrative
- Outline of Play
- Charts and Tables
- Rule Reference
- Starter Kit TEC’s, Scenarios, and Game Tables
- Starter Kit Counters and Maps
Please Note: There is no difference between the Printed, PDF, or Online Library Editions except were noted. The LnLT Core Rules do not include any printed versions of our game map, counter sheet, or player aid cards. Our printed edition of the game map, counter sheet, and player aid cards are available within our LnLT Starter Kit product. The LnLT Starter Kit included with LnLT Core Rules is a Print and Play Edition.
|Components||Lock 'n Load Tactical v5.1 Core Rules Rev66
1 x 290 - Page Spiral Bound Manual.
1 x PDF Edition of the Core Rules is included and can be viewed or downloaded via Our Online Library
IMPORTANT NOTE: The LnLT Core Rules DOES NOT include a separate printed version of the game map, counter sheet, or Player Aid Cards. The LnLT Core Rules do include the LnLT Starter Kit in a Print and Play Edition that players will need to print or cut out of the LnLT Core Rules.
IMPORTANT NOTE: The LnLT Core Rules DOES NOT include a separate printed version of the game map, counter sheet, or Player Aid Cards. The LnLT Core Rules does include the LnLT Starter Kit in a Print and Play Edition that players will need to print or cut out of the LnLT Core Rules.
|Credits||Executive Producer - David Heath
Associate Producer - Devin Heinle
Series Lead Design - Devin Heinle
Series Development Team - David Heath, Mike Panikowski, Stéphane Tanguay
Manual Author - Devin Heinle, David Heath, Jeff Lewis, Stephane Tanguay
Editor - Hans Korting, Stephane Tanguay
Graphics & Layout - Blackwell Hird, David Julien, Marc von Martial, Ivan Caceres
Battle Generator - David Heath, Wolfgang Klein
LnLT Solo - Sean Druelinger, David Heath
LnLT Solo Appreciation - Gunter Eickert, Uwe Eickert, John Butterfield
Digital Tabletop Modules: - Tabletop Simulator, Vassal, Tabletopia Uwe Bech, Rick Billings, Trent Garner, Mike Seely
Quality Assurance - Maddie Gale, Patrick White
Administration - Ava Marie Heath
Customer Support - Darren White
Series Video, Audio & Player Aids - Nate Rogers, Keith Tracton
Index Author - Al Davis
Steam Computer Game Module - Tom Proudfoot
Playtesters and Support
Mark Apodaca, Brett Avants, Bob Bickart, Robert Peter Bottos, Russel Brown, Andrea Cantatore, Dario Cantatore, Richard Danda, Al Davis, Rebecca Davis, Sean Druelinger, Eric Duckworth, Robert Fairman, Ralph Ferrari, Maurice Fitzgerald, Robert Gurule, Shane Heath, Steve Higginson, Nick Huntington, Howard Jones, Phil Lucero, Doug Miller, Mark Mitchell, Steve Mynes, Jeff Newell, Jim Owczarski, Mike Panikowski, Tom Proudfoot, Tyler Roush, Kev Sharp, Chris Shockey, Norman Smith, Robert Smith, Ty Snouffer, Noah Stoltz, Vance Strickland, Stéphane Tanguay, Ken Tee, Keith Tracton, Gabor Venczel, Kindra White, Patrick White, John Wilson, Dick Winters, Jim Woodall
Dedication - Wild Bill Wilder 1937 – 2020
Why We Do What We Do
We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.