Desert Heat Second Edition: Nations At War

-25% Desert Heat Second Edition: Nations At War

Endless Burning Sand

In a man to man fight, the winner is he who has one more round in his magazine.


Desert Heat Second Edition brings all the heat, sand, grit and fluid action of the North African Campaign to you in our second game in the Nations At War series. Desert Heat Second Edition is a platoon-level scale fighting in the desert of North Africa during World War II. All of the tanks, armored vehicles, anti-tank guns, mortars, infantry, air support, and artillery will be at the tip of your fingers.

The Italians, Germans, and Vichy French will fight against the British, their Commonwealth Allies from Australia, New Zealand, and South Africa, the Americans and the Free French. The names of many of these battles are well known, but Desert Heat gives you the chance to get down to the details. Mechili, Tobruk, Gazala, Sidi Rezegh, El Alamein, Germans Kasserine Pass, Medjez-el-Bab, Faid, El Guettar, and more. New to the system are obstacles such as Wire and Anti-Tank Ditches. And what would desert combat be without that ever-unpredictable variable: Dust. It’s Panzer IIs, IIIs, and IVs against M3 Lees and M5 Stuarts. It’s M13/40s and L3s against Crusaders, Valentines, and M3 Grants. It’s Armored Infantry in desperate close assaults. It’s ATGs, air support, and mines.

In Desert Heat Second Edition, you will find we designed everything from the ground up, newly designed maps, counters, player aids, scenarios and of course the new Core Rules. We now include a Design Your Own Scenario generator adding hours of battling to your gaming time.

MicroWargamer Review


Once Upon A Game Review

Counter Productive Games Learn to Play

Desert Heat 2nd Edition Includes:


4 x Double Sided Seasonal Maps.

5 x Counter Sheets with Over 435+ Counters.

1 x Color Module Booklet


20 x Scenarios

1 x Core Game System v2.0 Manual

2 x Unit Cost Sheets 11” x 17”


4 x Player-Aid Cards 8.5” x 11”


2 x D6 Dice



Requirements: This is a complete game and nothing else is required to play.

Complexity: 5 out of 10

Solitaire: 7 out of 10

Ages: 12+

Players: 1-2

Time: 2-4 Hours

Executive Producer: David Heath

Associate Producer: Blackwell Hird

Lead Game Design & Development: Sean Druelinger

Design Your Own Scenario System: Sean Druelinger, Neal Schlaffer

Graphic Design & Layout: Blackwell Hird, Ethan Wilson

Box Art & Design: Blackwell Hird

Manual Editor: Jeff Lewis

Counter Art: Marc von Martial

Map Art: Marc von Martial

Administration: Ava Marie Heath

Customer Support: Jason Church

Logistic Manager: Darren White

Scenario Designers: Sean Druelinger

Playtesters: Sean Druelinger, Ralph Ferrari, Jeff Lewis

Special Thanks & Support: Mark Apodaca, Ren Bitzer, Russell Brown, Shauna Church, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Roger Lewis, Matt Lohse, Phil Lucero, Jeff Newell, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Yvonne Heath, Phil Lucero, Mark Mitchell, Steve Overton, Mike Panikowski, Tyler Roush, Kevin Sharp, Noah Stoltz, Vance Strickland, Keith Tracton, Brittany Ward, Kindra White.


Why We Do What We Do: We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.

Endless Burning Sand


In a man to man fight, the winner is he who has one more round in his magazine.


Desert Heat Second Edition brings all the heat, sand, grit and fluid action of the North African Campaign to you in our second game in the Nations At War series. Desert Heat Second Edition is a platoon-level scale fighting in the desert of North Africa during World War II. All of the tanks, armored vehicles, anti-tank guns, mortars, infantry, air support, and artillery will be at the tip of your fingers.

The Italians, Germans, and Vichy French will fight against the British, their Commonwealth Allies from Australia, New Zealand and South Africa, the Americans and the Free French. The names of many of these battles are well known, but Desert Heat gives you the chance to get down to the details. Mechili, Tobruk, Gazala, Sidi Rezegh, El Alamein, Germans Kasserine Pass, Medjez-el-Bab, Faid, El Guettar, and more. New to the system are obstacles such as Wire and Anti-Tank Ditches. And what would desert combat be without that ever-unpredictable variable: Dust. It’s Panzer IIs, IIIs, and IVs against M3 Lees and M5 Stuarts. It’s M13/40s and L3s against Crusaders, Valentines and M3 Grants. It’s Armored Infantry in desperate close assaults. It’s ATGs, air support, and mines.

In Desert Heat Second Edition, you will find we designed everything from the ground up, newly designed maps, counters, player aids, scenarios and of course v2.0 of the Core Rules. We now include a Design Your Own Scenario generator adding hours of battling to your gaming time.

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Tags: Nations At War, Desert Heat, WW2, North Africa, Operational,