Space Infantry Resurgence Expansion Pack

-20% Space Infantry Resurgence Expansion Pack

Another Day in the Corps

The threats faced by United Systems have increased. Sinister forces beyond our universe have turned their eyes to the fragile United Systems and have set themselves the task of annihilating all human life.

You’ll fight across a massive campaign with new ongoing conditions for your Units, face a final boss bigger than anything you’ve seen before and make your final stand on the largest map ever made for Space Infantry: Resurgence.

Fight on new planet types such as Jungle, Desert and Urban environments that come with unique random events. Adapt to new Campaign Encounters featuring persistent challenges and ongoing effects that will dog you from Mission to Mission. To combat all these you can equip experimental weapons to break the odds in your favor.

Finally, Space Infantry the Expansion Pack pumps up the difficulty and the adventure with a new set of Nightmare Nodes, requiring rare skills and more unique events. The Expansion Pack brings your Space Infantry experience to the next frontier and beyond!

Requirements: Space Infantry Resurgence Expansion Pack is not a complete game and requires Space Infantry Resurgence to play.

Space Infantry Resurgence vs Original Space Infantry – By The Gimpy Gamer

Space Infantry Resurgence Playthrough Part 1 of 2 by The Original Grognard

Space Infantry Resurgence Playthrough Part 2 of 2 by The Original Grognard

Space Infantry Resurgence Unboxing​​​​​ Prototype by The Original Grognard

Space Infantry Resurgence Playthrough​​​ Prototype by The Gimpy Gamer

Space Infantry Expansion Pack

  • 1 x Two Piece 33 x 34 Inch Map
  • 48 x Biome Nodes
  • 4 x Planet Cards
  • 10 x Weapons
  • 35 x Nightmare Nodes
  • 1 x Nightmare Planet Card
  • 12 x Encounter Cards

Requirements: Space Infantry Expansion Pack is not a complete game. You must own Space Infantry Resurgence to play this game.

Complexity: 3 out of 10

Solitaire: 10 out of 10

Ages: 12+

Players: 1-3

Time: 30 Minutes – 2 Hours

Executive Producer – David Heath

Associate Producer – Blackwell Hird

Game Design – Gottardo Zancani and Blackwell Hird

Game Development – Gottardo Zancani and Blackwell Hird

Art – “Cloud”

Graphic Design – Blackwell Hird

Box Art & Design – Blackwell Hird and David Heath

Administration – Ava Marie Heath

Lead Tester – Patrick White

Logistics Manager – Darren White

Special Thanks & Support – Mark Apodaca, Russell Brown, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Maddie Gale, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Rose Jackson, Phil Lucero, Jeff Newell, Noah Stoltz, Brittany Ward, Kindra White.

Why We Do What We Do

We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.

This third installment in the Space Infantry series takes the core concept of an elite squad of veteran sci-fi soldiers fighting through random obstacles to reach an objective, using only the tools they bring with them and what they can scrounge from the environment to a new level. Main additions are co-op play, dice, and "node" cards.

The chit-based random number generation system has been replaced with physical dice. Static maps have been replaced with randomized locations on a set layout. Nodes towards a mission goal still exist but are no longer printed on the mission sheet. Instead, a deck of “node” cards are drawn and placed on an 11 x 17 map sheet as mission progresses. To further customize the experience, the “node deck” can be split into specific encounter types such as zero – g, Hazardous terrain, science facility and so on.

Space Infantry: Resurgence also brings together every module, both by LnLP and by the game’s developer, including New Worlds, Hordes mode, Steele Bones, and The Last Outpost with new components, systems, and artwork.

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Tags: Space Infantry, Solo, Tactics, Campaign, Missions