Solo Assistant for WaW85 - NaW
A Battle Opponent Who is Always Ready
Solo Assistant is the next evolution in our solo card series. Our Solo Assistant is a system that allows players to be able to play the scenarios that come with games from Nations At War Series and World At War 85 Series as well as ones that can be created with our Battle Generators. We went beyond that and now providing one solitaire system that works across both Nations At War Series and World At War 85 Series past, present and future games.
The Solo Assistant system allows players to fight against an Artificial Enemy Opponent (AEO) that operates using a series of cards drawn from a deck, which makes decisions for the AEO game units. You can play an entire scenario allowing the AEO to make decisions for the non-player. Solo Assistant will allow you to play any complete Nations At War or World At War 85 game including any expansions, in either World War 2 or Modern eras.
Requirements: To use the product you must have a Nations At War or World At War 85 Core game.
Solo Assistant Includes:
55 x Playing Cards 2.75 x 4.75.
1 x Player Aid Card 8.5 x 11 Color Core Rule Manual.
1 x Rule Manual.
1 x Heavy Duty Box.
Requirements: To use the product you must have a Nations At War or World At War 85 base game with any expansion.
Complexity: 5 out of 10
Solitaire: 7 out of 10
Time: 1-2 Hours.
Executive Producer: David Heath
Associate Producer: Keith Tracton
Game Design: David Heath, Keith Tracton
Developers: Jeff Schulte
Manual Editor: Hans Korting
Graphic Design & Layout: Blackwell Hird
Box Art & Design: Blackwell Hird
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White
Original Design & Development: John Butterfield, Gunter Eickert, Uwe Eickert
Special Appreciation: Academy Games and Gunter Eickert, Uwe Eickert
Special Thanks & Support: Academy Games, Mark Apodaca, Russell Brown, Sean Druelinger, Ralph Ferrari, Matt Lohse, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Phil Lucero, Mark Mitchell, Mike Panikowski, Kevin Sharp, Noah Stoltz, Brittany Ward, Kindra White
Why We Do What We Do: We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.
BGG Customer Reviews Here.
STORMING THE GAP is the first volume in The WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize West Germany, and the whole of Free Europe.
The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. Initiative, formation activation, random turn length, close air support and air cover are all integrated smoothly.
It's all here:
Basic, Advanced and, for each Volume, Optional Rules.
US M1A1 Abrams Main Battle Tank
US M2 Bradley Infantry Fighting Vehicle
US M3 Bradley Cavalry Fighting Vehicle
US AH-64 Apache Helicopter Gunship
US A-10 Close Air Support Aircraft
West German Leopard-1 and Leopard-2 Main Battle Tanks
West German Marder Infantry Fighting Vehicle
West German Luchs Reconnaissance Vehicle
USSR T-72 Main Battle Tank
USSR BMP-1 and BMP-2 Infantry Fighting Vehicles
USSR BRDM-AT Anti-tank Guided Missile vehicle
USSR ZSU-23/4 “Shilka” Anti-aircraft Vehicle
USSR Mi-24E Hind Helicopter Gunship
USSR SU-25 Close Air Support Aircraft
…and many more.