Summer Lightning Second Edition

Summer Lightning Second Edition

Operation Case White Begins
 

The German Army rolls across the Polish border, intent on the subjugation of their neighbor. Thousands of German soldiers advance with deadly Panzer tanks, and officers eager to try out a new type of war - Lightning War - Blitzkrieg!
 

Summer Lightning is an operational simulation in which players command divisions, brigades, corps of armor, infantry, cavalry, mountain troops and more. Designed by veteran designer Brian Train, Summer Lightning is the invasion of Poland by German, Slovakian and Soviet forces September - October 1939. The campaign was a brief, bloody and confusing affair fought between two armies which were considered equals.
 

Despite the interesting campaign, there aren't many war games on the Polish campaign, probably because the conventional wisdom is that it was a very unbalanced contest. The German Army knew it had superior numbers and organization, but much of its equipment was no better than that fielded by the Polish troops. The concept of blitzkrieg had not been proven in actual combat, and they were not sure that the campaign would not bog down into static fighting. As it was, the German Army lost over 16,000 men in the five weeks of the campaign.
 

Summer Lightning uses a proven game system that features an interactive sequence of play and near-diceless combat that both shows the historical German superiority in command and control and is flexible enough to allow players to explore many variations and options so that the game can be as equal (or unequal) a contest as they want. Options include variable Polish deployments; greater or lesser surprise and speed of mobilization, hanged attitudes of the Soviet Union or neighboring counties; French intervention; Plan (The Romanian Bridgehead Strategy); and even the possibility that the Blitzkrieg, so appealing in theory, fizzles out on the battlefield. Also, because so many war games are designed for two but played by one, an optional solitaire play method is included.


Second Edition now comes with a larger map and counter size.

 

Battle On Demand Edition: The Battle On Demand Edition is an entirely printed edition that includes full color printed, manual, player aid cards, maps, laser cut counters (1/8th - 3mm thick) counter sheets.  Also included is the complete PDF Download files so you can get right into the game.  


Print and Play Edition: The Print and Play Edition is also known as our Download PDF edition.  For those who like to print their own game components, this option is for you.  These files were designed for a fast download and can be printed on both US Letter and A4 paper sizes.  Included is everything you need to print on a home printer or a local print shop.  You can select to purchase the PDF Download only at a reduced price under the Available Options on the product page.  If you are not sure if printing your own game is for you learn how with this article here.


Requirements: One ten-sided dice are required to play this game.  This game contains some previously released material from Summer Lighting.  No other product is required to play this game.

 

Marco Wargame Review

 

 

Summer Lighting Second Edition Includes:
There may be some component differences between game editions. 

1 x Box or Ziplock Bag (Based on the Options Selected by the Customer)

4 x NEW Larger 11.0” x 17.0” Maps (Based on the Options Selected by the Customer)

3 x NEW Larger (.75/19mm) Counters of 88 Laser Cut Counters or Printed Counters (Based on the Options Selected by the Customer)

1 x Game Manual

1 x 8.5” x 11.0” Player Aid Card

1 x d10 Dice (Box edition only)

 

Complexity: 5 out of 10

Solitaire: 10 out of 10

Ages: 10+

Players: 1-2

Time: 60-120 Minutes

 

Executive Producer: David Heath

Associate Producer: Maurice Fitzgerald

Game Design & Development: Brian Train

Cover Design: Marc von Martial

Map and Counter Art: Marc von Martial

Manual Author: Brian Train

Manual Editing: Jim Daniels, Jeff Lewis, Chad Mekash

Manual Design and Layout: Marc von Martial


Administration: Ava Marie Heath

Customer Support: Zac Vialpando

Logistic Manager: Darren White

Special Thanks & Support: Terence Co. Yvonne Heath, Daniel Heath, Barry Kendall, Phil Lucero, Dr. Terry Mays, Kindra White

Why We Do What We Do: We love designing, developing and, most of all, playing games. We thank God for blessing us so we can follow our passions and our family and friends for their support.

 

September 1, 1939
 

The German Army rolls across the Polish border, intent on the subjugation of their neighbor. Thousands of German soldiers advance with deadly Panzer tanks, and officers eager to try out a new type of war - Lightning War - Blitzkrieg!
 

Summer Lightning is an operational simulation in which players command divisions, brigades, corps of armor, infantry, cavalry, mountain troops and more. Designed by veteran designer Brian Train, Summer Lightning is the invasion of Poland by German, Slovakian and Soviet forces September - October 1939. The campaign was a brief, bloody and confusing affair fought between two armies which were considered equals.
 

Despite the interesting campaign, there aren't many war games on the Polish campaign, probably because the conventional wisdom is that it was a very unbalanced contest. The German Army knew it had superior numbers and organization, but much of its equipment was no better than that fielded by the Polish troops. The concept of blitzkrieg had not been proven in actual combat, and they were not sure that the campaign would not bog down into static fighting. As it was, the German Army lost over 16,000 men in the five weeks of the campaign.
 

Summer Lightning uses a proven game system that features an interactive sequence of play and near-diceless combat that both shows the historical German superiority in command and control and is flexible enough to allow players to explore many variations and options so that the game can be as equal (or unequal) a contest as they want. Options include: variable Polish deployments; greater or lesser surprise and speed of mobilization, hanged attitudes of the Soviet Union or neighboring counties; French intervention; Plan (The Romanian Bridgehead Strategy); and even the possibility that the Blitzkrieg, so appealing in theory, fizzles out on the battlefield. Also, because so many war games are designed for two but played by one, an optional solitaire play method is included.
 

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Tags: summer lightning, summer-lightning, singles, board games