Menu
Your Cart

Enemy at the Gates – Expansion for Heroes of the Bitter Harvest

Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
New
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
Enemy at the Gates – Expansion for Heroes of the Bitter Harvest

Video Reviews and Playthroughs

Enemy at the Gates – Expansion for Heroes of the Bitter Harvest
  • Stock: In Stock
  • Model: LLP313060
  • Weight: 1.50lb
  • Dimensions: 0.50in x 8.50in x 11.00in
  • SKU: LLP313060
  • UPC: 639302313060
Product Views: 13195
$49.99

The Battle for Stalingrad – A Turning Point in WWII

Enemy at the Gates – Expansion for Heroes of the Bitter Harvest

Enemy at the Gates is an expansion module for Heroes of the Bitter Harvest, bringing the brutal, street-to-street combat of Stalingrad to the Lock 'n Load Tactical Series. Set in late 1942 to early 1943, this expansion immerses players in the desperate battle for the war-torn ruins of Stalingrad, where Soviet and German forces fought for every street, factory, and building. Featuring fluid, impulse-based turns, individual heroics, and the chaos of urban warfare, Enemy at the Gates adds new scenarios, units, and mechanics to intensify the struggle for control of the city.

The Battle for Stalingrad – A Turning Point in WWII

In September 1942, the German 6th Army, supported by elite Wehrmacht and Waffen-SS divisions, launched a massive offensive against Stalingrad, a key industrial hub on the Volga River. The Soviets, under General Vasily Chuikov, transformed the city into a fortress of resistance, leading to some of the most vicious urban combat in history. Buildings became fortifications, factories turned into battlegrounds, and the fight for every street, block, and ruin defined this grueling battle.

Expand Your Battles with New Scenarios & Locations

Enemy at the Gates brings players face to face with the horrors of Stalingrad, introducing intense, scenario-driven engagements across famous locations, including:
Pavlov’s House – A Soviet stronghold that held out against German assaults for months.
The Grain Elevator – A last-stand battle where Soviet defenders fought to the last man.
The Red October Factory – A brutal industrial battlefield with tanks and infantry clashing inside shattered buildings.
The Volga River Crossings – A desperate fight as Soviet reinforcements struggle to reach the embattled city under fire.

New Features & Units

This expansion introduces new mechanics, units, and battlefield challenges to the Lock 'n Load Tactical system:
New German Units: Elite Waffen-SS troops, Pioneers with flamethrowers, and Panzer IVs leading urban assaults.
Soviet Defenders: Guards units, Commissars, Snipers, and NKVD troops holding their ground at all costs.
Urban Combat Mechanics: Rubble, trenches, sewers, and collapsing buildings make battles unpredictable.
Close-Quarters Warfare: Room-to-room fighting with specialized assault tactics and deadly engagements.
Artillery & Air Support: Devastating Katyusha rocket barrages, Luftwaffe air strikes, and heavy artillery bombardments.
New Module-Specific Rules:

  • Severe Rubble Terrain – Navigating the bombed-out ruins of Stalingrad adds new movement and combat restrictions.
  • Advanced Sniper Mechanics – Snipers can now reposition dynamically to take advantage of the unique sniper battles that defined the siege.
  • Sewer Movement – Units can move through the city’s sewer system, a vital tactic used by both Soviet and German troops to outmaneuver the enemy.

 

Exciting New Game Modes

Solo Assistant: Play against an AI-driven opponent that adapts to your strategies.
Campaign Mode: Fight through a persistent series of battles, where victories and losses shape future encounters.
Build Your Own Battle Generator: Create custom scenarios and engagements for endless replayability.

AI-Enhanced Digital Rulebook for Seamless Play

With our free online AI-enhanced rulebook, players can instantly access game rules and procedural mechanics, ensuring a smooth and uninterrupted gameplay experience.

Important Note:

📌 Enemy at the Gates requires Heroes of the Bitter Harvest to play. This is an expansion module, not a standalone game.

Why Add Enemy at the Gates to Your Collection?

Expands Heroes of the Bitter Harvest with new urban combat scenarios and mechanics.
Immersive, squad-level tactical gameplay with fluid, impulse-based turns.
A historically rich setting, bringing the Battle of Stalingrad to life.
A diverse mix of infantry, mechanized, and urban warfare, offering deep strategic challenges.
AI-enhanced rulebook for quick and easy access to game mechanics.

The ruins of Stalingrad await—will you claim victory, or be crushed beneath the rubble?
 

Order Now and Expand Your Battles!

 

Product Profile
ComponentsEnemy At The Gates Includes:

4 x Geomorphic 8.25 x 12.75 Maps.
1 x Counter Sheets.
1 x Color Module Rules and Scenario Booklet with 10 Scenarios
2 x Player Aid Card 11 x 17
1 x Ziplock Bag
StatsComplexity: 5 out of 10
Solitaire: 10 out of 10
Ages: 12+
Players: 1-2
Time: 2-4 Hours
Speciality LinksBootcamp Training Videos: https://www.youtube.com/playlist?list=PLUdPYZk0bJF23h7LfPmCgcZC_-PdaZx8l

RequirementsRequirements: This is NOT a complete game and requires Lock 'n Load Tactical Heroes of the Bitter Harvest Game to play.

CreditsExecutive Producer - David Heath
Associate Producer - Devin Heinle
Series Lead Design - Devin Heinle
Steam Computer Game Module - Tom Proudfoot
Series Development Team - David Heath, Mike Panikowski, Stéphane Tanguay
Manual Author - Devin Heinle, David Heath, Stephane Tanguay
Editor - Hans Korting, Stephane Tanguay
Graphics & Layout - Blackwell Hird, David Julien, Marc von Martial, Ivan Caceres
Battle Generator - David Heath, Wolfgang Klein
Digital Tabletop Modules: - Tabletop Simulator, Vassal, Tabletopia Uwe Bech, Rick Billings, Trent Garner
Quality Assurance - Maddie Gale, Patrick White
Administration - Ava Marie Heath
Customer Support - Darren White
Series Video, Audio & Player Aids - Nate Rogers, Keith Tracton
Index Author - Al Davis

Playtesters and Support
Mark Apodaca, Brett Avants, Bob Bickart, Robert Peter Bottos, Russel Brown, Andrea Cantatore, Dario Cantatore, Richard Danda, Al Davis, Rebecca Davis, Sean Druelinger, Eric Duckworth, Robert Fairman, Ralph Ferrari, Maurice Fitzgerald, Robert Gurule, Shane Heath, Steve Higginson, Nick Huntington, Howard Jones, Phil Lucero, Doug Miller, Mark Mitchell, Steve Mynes, Jeff Newell, Jim Owczarski, Mike Panikowski, Tom Proudfoot, Tyler Roush, Kev Sharp, Chris Shockey, Norman Smith, Robert Smith, Ty Snouffer, Noah Stoltz, Vance Strickland, Stéphane Tanguay, Ken Tee, Keith Tracton, Gabor Venczel, Kindra White, Patrick White, John Wilson, Dick Winters, Jim Woodall

Dedication - Wild Bill Wilder 1937 – 2020
Why We Do What We Do
We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.

Notification Module
This is the sticky Notification module. You can use it for any sticky messages such as cookie notices or special promotions, etc.