Storming the Gap - World at War 85
Storming the Gap Includes:
Four Double Sided Seasonal Maps.
Four Counter Sheets with Over 350+ Counters.
One Color Module Booklet
One Core Game System v2.0 Manual
Two Unit Cost Sheets 11” x 17”
Four Player-Aid Cards 8.5” x 11”
Eight D6 Dice
Complexity: 5 out of 10
Solitaire: 7 out of 10
Time: 1-2 Hours.
Requirements: This is a complete game and nothing else is required to play.
Age: 12+ Years
GAME SCALE: Armored Vehicle and Infantry Platoons; Gun batteries; Aircraft Sections
TIME: Five to fifteen minutes per turn
MAP: 150 meters per hex
Three double-sided 13x18 maps (summer/winter), six maps total.
Four full counter sheets (352 counters)
Player Aid Cards, a Terrain Effects Chart, a Weapons Effectiveness Chart, and a Unit Capability Summary Table
Full-color Core Rules booklet
Full-color Module Rules and Scenario Booklet
Playing time: from a half hour to 2 hours, depending on the scenario.
Executive Producer: David Heath
Associate Producer: Blackwell Hird
Lead Game Design & Development: Keith Tracton, Matt Lohse
Design Your Own Scenario System: Sean Druelinger, Neal Schlaffer
Graphic Design & Layout: Blackwell Hird, Ethan Wilson
Box Art & Design: Blackwell Hird
Manual Editor: Jeff Lewis
Counter Art: Marc von Martial
Map Art: Marc von Martial
Administration: Ava Marie Heath
Customer Support: Jason Church
Logistic Manager: Darren White
Scenario Designers: Keith Tracton, Matt Lohse
Playtesters: Sean Druelinger, Ralph Ferrari, Jeff Lewis, David Heath, Shane Heath
Special Thanks & Support: Mark Apodaca, Ren Bitzer, Russell Brown, Shauna Church, John Deluca, Debbie Deluca, Nathan Druelinger, Sean Druelinger, Ralph Ferrari, Roger Lewis, Matt Lohse, Phil Lucero, Jeff Newell, Andrew Heath, Daniel Heath, Nicholas Heath, Shane Heath, Yvonne Heath, Phil Lucero, Mark Mitchell, Steve Overton, Mike Panikowski, Tyler Roush, Kevin Sharp, Noah Stoltz, Vance Strickland, Keith Tracton, Brittany Ward, Kindra White.
Why We Do What We Do: We love designing, developing and, most of all, playing games. We thank God for blessing us so we can follow our passions, and our families, friends and, of course, our customers.
Consimworld Nations At War: http://talk.consimworld.com/WebX?8@@.1dd42fff
Board Game Geek - LnLP: https://boardgamegeek.com/boardgamepublisher/6025/lock-n-load-publishing-llc
Board Game Geek - Storming the Gap: https://boardgamegeek.com/boardgame/209877/world-war-85-storming-gap
STORMING THE GAP is the first volume in The WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize West Germany, and the whole of Free Europe.
The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. Initiative, formation activation, random turn length, close air support and air cover are all integrated smoothly.
It's all here:
Basic, Advanced and, for each Volume, Optional Rules.
US M1A1 Abrams Main Battle Tank
US M2 Bradley Infantry Fighting Vehicle
US M3 Bradley Cavalry Fighting Vehicle
US AH-64 Apache Helicopter Gunship
US A-10 Close Air Support Aircraft
West German Leopard-1 and Leopard-2 Main Battle Tanks
West German Marder Infantry Fighting Vehicle
West German Luchs Reconnaissance Vehicle
USSR T-72 Main Battle Tank
USSR BMP-1 and BMP-2 Infantry Fighting Vehicles
USSR BRDM-AT Anti-tank Guided Missile vehicle
USSR ZSU-23/4 “Shilka” Anti-aircraft Vehicle
USSR Mi-24E Hind Helicopter Gunship
USSR SU-25 Close Air Support Aircraft
…and many more.