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WaW85 Vol. 1 - Storming the Gap

WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
-30 %
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap
WaW85 Vol. 1 - Storming the Gap

Video Reviews and Playthroughs

WaW85 Vol. 1 - Storming the Gap
  • Stock: In Stock
  • Model: LLP314241
  • Weight: 7.50lb
  • Dimensions: 3.13in x 9.88in x 13.50in
  • SKU: LLP314241
  • UPC: 639302314241
Product Views: 19730
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WaW85 Vol. 1 - Storming the Gap

STORMING THE GAP is the first volume in The WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize West Germany, and the whole of Free Europe.

The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. Initiative, formation activation, random turn length, close air support and air cover are all integrated smoothly.


It's all here:

  • Basic, Advanced and, for each Volume, Optional Rules.

  • Units include:

    • US M1A1 Abrams Main Battle Tank

    • US M2 Bradley Infantry Fighting Vehicle

    • US M3 Bradley Cavalry Fighting Vehicle

    • US AH-64 Apache Helicopter Gunship

    • US A-10 Close Air Support Aircraft

    • West German Leopard-1 and Leopard-2 Main Battle Tanks

    • West German Marder Infantry Fighting Vehicle

    • West German Luchs Reconnaissance Vehicle

    • USSR T-72 Main Battle Tank

    • USSR BMP-1 and BMP-2 Infantry Fighting Vehicles

    • USSR BRDM-AT Anti-tank Guided Missile vehicle

    • USSR ZSU-23/4 “Shilka” Anti-aircraft Vehicle

    • USSR Mi-24E Hind Helicopter Gunship

    • USSR SU-25 Close Air Support Aircraft

    • …and many more.

Product Profile
Components Storming the Gap Includes:

4 x 13.0 x 19.0 Geomorphic Maps.
7 x Counter Sheets with Over 600+ Counters, Measuring at .75 inch / 3/4ths and 2mm Thick.
130+ x Playing Cards 3.25” x 2.25”
1 x Color Module Book with 20 Scenarios
1 x Core Game System v2.0 Manual
11 x Doubled Sided Player-Aid Cards 11.0” x 17.0”
4 x Double Sided Player-Aid Cards 8.5” x 11”
3 x Single Sided Player-Aid Cards 8.5” x 11”
6 x 1d6 16mm Dice
1 x 3” Deep Game Box
Stats Complexity: 5 out of 10
Solitaire: 7 out of 10
Ages: 12+
Players: 1-2
Time: 1-2 Hours
Requirements Requirements: This is a complete game and nothing else is required to play.
Credits Executive Producer: David Heath
Associate Producer: Keith Tracton
Lead Game Design & Development: Keith Tracton
Series Lead Developers Team: Jeff Schulte, Phillip Bolger, Matt Lohse
Series Development Team: David Heath, Felix Le Rouzés, Nicolas Michon, Dean Morrissey, Iain Tracton, Mike Wheal, Paul Summers Young.
Box Art & Design: Blackwell Hird
Layout and Design: Blackwell Hird
Manual Editor: Hans Korting
Map and Counter Graphics: Marc von Martial
Strategic Map Design: Keith Tracton
Playing Card Art and Design: Marc von Martial, Nuno Castilho
Order of Battle Layout: Kelly Meissner
Administration: Ava Marie Heath
Customer Support: Darren White
Logistic Manager: Darren White
Quality Assurance: Patrick White

Scenario Designers: Keith Tracton, Matt Lohse, Arrigo Velicogna

Scenario and Writing Support: Keith Tracton, Matt Lohse, Maurice Fitzgerald, Paul Summers Young, Warren Tutwiler, Mike Wheal, Thomas O’Neal

WaW85 Timeline: Phil Bolger, Keith Tracton, David Heath
Playtesting, Special Thanks, Support & Inspiration: Marc Archambault, Phillip Bolger, Nuno Castilho, John Clark, Tony Costa, Jim Day, Sean Druelinger, Ralph Ferrari, Maurice Fitzgerald, Maurice Gaston, David Heath, Shane Heath, Robert Hranek, Wade Hyett, Ken & Mary James, Hans Korting, Felix Le Rouzés, Matt Lohse, Mike McPhail, Kelly Meissner, Nicolas Michon, Dean Morrissey, Thomas O’Neal, Steve Overton, Rob Schoenen, Jeff Schulte, Kev Sharp, Brad Smith, Dr. Robert “Smitty” and Katie Smith, John Staudt, Noah Stoltz, Iain Tracton, Warren Tutwiler, Arrigo Velicogna, Mike Wheal, Brittany Ward, Patrick White, Kindra White, Phil Wohlrab, Paul Summers Young – many, many thanks, all!

Why We Do What We Do: We love playing games, as well as designing and developing them. We give praise and thanks to God for blessing us so we can follow our dreams and passions. We also thank you our fans, friends, and family for making this possible for us.

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